Author Topic: D2NT - LeechBot, Wont work.  (Read 2003 times)

Offline adC

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D2NT - LeechBot, Wont work.
« on: November 03, 2010, 08:34:29 AM »
Hello Guys..

I have now tryed for 2-3 days to get a leechbot or a script for d2nt. And now i found one in here..
But i can't get it to work.. It wont take the tp, or join party..

And before it joins the game, theres some before it checks the friend list, it keeps writing qwhjawhj and some other bla bla bla shit.

I hope some one can help me.. Or maybe some one can help me set it all up with team viewer.

Over and Out
Play Hard & Go Pro! c,' )

LIlDJ

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Re: D2NT - LeechBot, Wont work.
« Reply #1 on: November 03, 2010, 08:33:18 PM »
same thing happens to me. It won't party for about 20 seconds. After it parties it goes to the barb repair guy (lazurk) or something and repairs items then stans by portal.

swiftboy36

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Re: D2NT - LeechBot, Wont work.
« Reply #2 on: November 03, 2010, 10:28:07 PM »
Hey I'm willing to help you out!

Of course I'll need something in return... perhaps fg?

Offline adC

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Re: D2NT - LeechBot, Wont work.
« Reply #3 on: November 04, 2010, 12:15:59 AM »
Hey I'm willing to help you out!

Of course I'll need something in return... perhaps fg?

I have pm'ed you dude.
Play Hard & Go Pro! c,' )

swiftboy36

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Re: D2NT - LeechBot, Wont work.
« Reply #4 on: November 06, 2010, 09:42:55 PM »
for sure!!


ok well it's been a cool minute I know I've been suuuper busy with all my projects and side stuff so my bad on that. However I have just finished your LEECH BAAL BOT. Make sure you read the read me that I put in their before you go digging or starting any files/folders.

any ways let me know when you're back online so we can finalize everything ;)

~swift

mythosis

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Re: D2NT - LeechBot, Wont work.
« Reply #5 on: November 07, 2010, 05:00:28 AM »
Some common misses for leech running....

All character files (or at least the followers)
add or edit:
Code: [Select]
NTConfig_Leader = "YourLeader_Name" // Your Leader name - CaSe sensitive

NTConfig_Script.push("NTBaalLeech.ntj");
NTConfig_Script.push("NTBaalLeechFight.ntj");
Comment out 1 of these lines with //
 example--->   //NTConfig_Script.push("NTBaalLeechFight.ntj");
Its up to you to know which of these scripts you have in your bots folder.

Leader character file
Edit:
Code: [Select]
NTConfig_PublicMode = true;
Follower character file
Edit:
Code: [Select]
NTConfig_Leader = "YourLeader_Name"This must be your leader CHARACTER NAME.

NTConfig
Add (if not exist):
Code: [Select]
var NTConfig_Leader;
NTBotLeech
Edit:
Code: [Select]
var leaderAccountName = "AccoUNt_Nam3";
var gamepassword = "GamePassWord";

NTBot
Edit:
Code: [Select]
channelUsers.push("AccountName");
channelUsers.push("CharacterName");
Replace with your info. You may add more lines if needed.


Leader Entree Point (in manager) :: NTBot
Follower Entree Point (in manager) :: NTBotLeech

Offline cooptheking03

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Re: D2NT - LeechBot, Wont work.
« Reply #6 on: November 07, 2010, 10:15:59 AM »
Hey I'm willing to help you out!

Of course I'll need something in return... perhaps fg?

since when did people start charging to help others?
I Do Not Do Support Via PM.
I Can Help Xfer Anycore/Anyrealm/Anytime.
PM me here or on JSP : TheAmazingShac0

mythosis

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Re: D2NT - LeechBot, Wont work.
« Reply #7 on: November 07, 2010, 03:42:56 PM »
Charging to personally set up for them has long been standing, just not implemented.
Charging for help so that a user may edit code themself is frowned upon.

We already discussed this. :)
Help = free
Do it for you = maybe charge.

Offline adC

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Re: D2NT - LeechBot, Wont work.
« Reply #8 on: November 08, 2010, 10:34:39 AM »
When it trys to join the game, its copys: In the game gamename

So it it trys to join: in the game pte baal-3
Play Hard & Go Pro! c,' )

swiftboy36

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Re: D2NT - LeechBot, Wont work.
« Reply #9 on: November 08, 2010, 08:14:36 PM »
I have your folder ready and complete. PM me via here or yahoo  :)

kingwala123

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Re: D2NT - LeechBot, Wont work.
« Reply #10 on: November 28, 2010, 05:29:05 AM »
The directions on some of this stuff is not really all that clear.
I understand the code, and its purpose. Im having trouble figuring out
where i should be putting some of it though.

For example
Quote
Leader character file
Edit:
Code: [Select]
NTConfig_PublicMode = true;

Follower character file
Edit:
Code: [Select]
   NTConfig_Leader = "YourLeader_Name"
This must be your leader CHARACTER NAME.

NTConfig
Add (if not exist):
Code: [Select]
var NTConfig_Leader;

Where it says Leader character file, your talking about the class/character to be played.njt?
If it goes in NTConfig_Paladin_urnamehere, where do i put it inside there?

Same for the other lines, im not to clear on exactly where they go.
I was almost done puting this whole thing together and and i realized how different
each bot d2nt folder was gonna look. Just wondering if i could get some clarity?

Thanks in advance.