Author Topic: automule  (Read 685 times)

Offline PredatorVamp

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automule
« on: November 09, 2011, 12:12:28 PM »
I left the bot and went to sleep,  next day i see this

1) Mfer makes a game in normal BUT it's not a mule game, its the same runs he has been doing.
2) All the gear is dropped ( I think? cuz theres no gear on sorc)
3) Mule char goes into the mf run game and just sits there with 'NTJoin'
4) Mule char was afk for like 30 minutes in that mule game when I came to the computer.
5) I walked around with the mule char and found no items on ground or on char or on my sorc
6) dunno whats going on o.O

Offline cooptheking03

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Re: automule
« Reply #1 on: November 09, 2011, 12:19:37 PM »
What!!!!
So your Sorc (runner) did the following
Ran til full
started automuling
DIDNT create the proper game
dropped all of its own items?(gear that was literally ON the character?)
logged into mule char
didnt pick up any of the items
??
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Offline PredatorVamp

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Re: automule
« Reply #2 on: November 09, 2011, 06:06:41 PM »
Oh no it didnt drop its GEAR, it dropped the MF drops
made wrong game but right difficulty
mule didnt pick anything up, nor did i see any items on floor when i checked mule

Offline cooptheking03

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Re: automule
« Reply #3 on: November 09, 2011, 06:50:24 PM »
okay so it made the wrong game (the one set in your ntbotc =right game) so it made something else?
but the mule also joined that same wrong game??
im lost mate
can you be detailed cuz my brain is becoming fried tonight trying tupdate the bot (massive overhaul which is not going well for me) + help fix some other stuff + be a single dad lol
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Offline PredatorVamp

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Re: automule
« Reply #4 on: November 09, 2011, 07:08:04 PM »
i thought it was strange too
My MFER made the botting games in a NORMAL game.
Mule joins the game EVEN though its not the right game in the NT_Mule notepad

Offline cooptheking03

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Re: automule
« Reply #5 on: November 09, 2011, 07:15:22 PM »
what in the world?
Mine works 100% and when we tested it, it worked??
im soo confused....
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Offline cooptheking03

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Re: automule
« Reply #6 on: November 09, 2011, 07:15:53 PM »
unless you lagged during the process (lag is the root of all evil)
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Offline PredatorVamp

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Re: automule
« Reply #7 on: November 09, 2011, 07:17:49 PM »
well i doubt it's lag because the bot made the same games i've been Hell mfing but rather than hell, he made it in normal O.o

Offline cooptheking03

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Re: automule
« Reply #8 on: November 09, 2011, 09:26:01 PM »
didnt we test it and it work just fine though last night?
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Offline PredatorVamp

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Re: automule
« Reply #9 on: November 09, 2011, 10:13:15 PM »
i believe so yeah..
dunno why it messed up here

Offline Justin

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Re: automule
« Reply #10 on: November 09, 2011, 11:59:28 PM »
I had a prob with myn the other day.. Dropped items never logged baxk in. I had    a loader in game 2 make zure

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Offline xiamsammyx

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Re: automule
« Reply #11 on: November 15, 2011, 02:11:26 AM »
I'm having a pretty annoying automule issue too...

I'm pretty sure I set everything up properly...

but when it gets to the point where my character should mule... it exits the game and says stash full - muling items in the common log... then simply just continues on with the next game in the cycle.
the it only goes through the first boss config and exits the game giving me the same stash full- muling items message.
It never actually mules...

I set the account name/pw & game name/pw in the botC file like it says to. I really want to get this to work so any help would be appreciated.

Offline cooptheking03

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Re: automule
« Reply #12 on: November 15, 2011, 02:22:33 AM »
can you post your character configuration
can you post your NTBotC.ntj
please  use the codebox (nubmer sign button)
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Offline ThePINGASmachine

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Re: automule
« Reply #13 on: November 15, 2011, 02:32:45 AM »
can you post your character configuration
can you post your NTBotC.ntj
please  use the codebox (nubmer sign button)

no

pastebin ^_^
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Offline cooptheking03

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Re: automule
« Reply #14 on: November 15, 2011, 02:42:46 AM »
in house is how we do things ;)
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