Author Topic: My Diablo/Chaos Script  (Read 9027 times)

Offline cooptheking03

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Re: My Diablo/Chaos Script
« Reply #30 on: April 26, 2011, 01:48:01 AM »
Initialize is a script error
are you sure you copied it all right?
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Offline Mackacalderone

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Re: My Diablo/Chaos Script
« Reply #31 on: May 12, 2011, 07:17:02 PM »
works like a charm, thank you very much

Offline cooptheking03

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Re: My Diablo/Chaos Script
« Reply #32 on: May 12, 2011, 07:18:06 PM »
Your welcome, glad you like it
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Offline Dougoll

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Re: My Diablo/Chaos Script
« Reply #33 on: May 25, 2011, 01:00:14 AM »
Each like 3-5 games theres a problem with the River of flame path...any idea on how to fix this?  Error : NTDiablo.ntj : NTM_Move_To() failed (river of flame). I use a Hdin for the run and it often cast endless hammers in corners because theres a monster not so far from him.

 I'm using D2NT 3.1
« Last Edit: May 25, 2011, 01:25:31 AM by Dougoll »

Offline cooptheking03

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Re: My Diablo/Chaos Script
« Reply #34 on: May 29, 2011, 07:18:04 PM »
1) The pathing errors I cannot fix. Make sure to run a small script right before diablo (such as bishop/shrenk/anything thats quick) This resets the points and should prevent most if not all of these issues
2) If you added the attack parts correctly he won't get stuck ever (by ever i mean i ran 4.5k+ runs with only 3 times did he keep trying to attack something he couldnt get too.. try re-adding them and checking that
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Offline Whiskey

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Re: My Diablo/Chaos Script
« Reply #35 on: May 31, 2011, 09:19:15 AM »
1) The pathing errors I cannot fix. Make sure to run a small script right before diablo (such as bishop/shrenk/anything thats quick) This resets the points and should prevent most if not all of these issues
2) If you added the attack parts correctly he won't get stuck ever (by ever i mean i ran 4.5k+ runs with only 3 times did he keep trying to attack something he couldnt get too.. try re-adding them and checking that

going to any act other then act 4 when you start out in act 4 seemed to work just fine for me in i've not had the problem described since. a case of this situation is on my hammer when i ran chaos i would put do pindle then chaos.. now this may sound odd but i had already done nihlithak so the pindle port wasn't available for me to just bounce through and kill then chaos instead it would read that i failed to kill pindle which was fine it would then go to the next script which of course was chaos and i had 2.4k runs with zero errors (4 chickens but zero errors) all i can say is lord de sies is a mean mofo in a full game lol.. so try this method yeah you'll get the pindle error but it takes less time to do it this way, but that is only my opinion

Offline Dougoll

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Re: My Diablo/Chaos Script
« Reply #36 on: May 31, 2011, 05:47:46 PM »
Thanks, now it works perfect :)

Offline masterking608

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Re: My Diablo/Chaos Script
« Reply #37 on: July 14, 2011, 07:46:15 PM »
hey earlier i was just doing chaos runs and it was working well... but now im running chaos and baal runs (all i did was un // baal in my config) and now 4 games in a row ive gotten seal is null and if i pause and start again it runs through chaos and eventually gets by it but then if kills D and teles back down to the seal that was null (west seal, soul things) and just sits there until max game. plz help

Offline pofpof

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Re: My Diablo/Chaos Script
« Reply #38 on: September 29, 2011, 10:16:00 PM »
My frenzy barb just stays on shift attacking the air.  :(

Offline tehchaoz

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Re: My Diablo/Chaos Script
« Reply #39 on: September 29, 2011, 11:37:26 PM »
what bot are you running. where is it in the air spinning? Details makes this easier :D

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Offline cooptheking03

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Re: My Diablo/Chaos Script
« Reply #40 on: September 30, 2011, 08:16:01 AM »
My frenzy barb just stays on shift attacking the air.  :(

This is a problem with your attack script, not the chaos script. It means the default attack distance for Frenzy is not dictated so it goes by the 'base standard' which is 25 (which is like half way across the screen)
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Offline Doooooooooce

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Re: My Diablo/Chaos Script
« Reply #41 on: October 09, 2011, 03:32:26 PM »
SyntaxError:Missing } after function body

Edited correctly, copy pasted correctly.
Using v3.0

Offline Doooooooooce

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Re: My Diablo/Chaos Script
« Reply #42 on: October 09, 2011, 03:45:22 PM »
Nevermind, added a second } at the end and the bot started, then it has an NT_checkshrine error everyime at the RoF waypoint, so I deleted that part of the code. Now when I get to the star it fails to begin the seal opening part of the script.

The script is full of errors and I'm not even going to bother with it. Thanks for the effort though.

Offline cooptheking03

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Re: My Diablo/Chaos Script
« Reply #43 on: October 09, 2011, 06:00:12 PM »
Then you failed to do it properly. This is the same Chaos script that was built into CoopMod and I've added it into several 'clean' folders without any issues as well. Granted since I have updated CoopMod I have continued to update this script. It is 'outdated' but it still works 100% fine. I just followed these exact instructions and mine loaded fine and ran Chaos perfectly.
Please do not blame the script when you fail to do it properly.
Next time ask a question or two. Do not come onto the site to try and blast a script for not being good when it obviously is one of the best chaos scripts out there since I know of at least 500 people use it. I used this Chaos script personally for over 25k runs in the last 2 seasons.
Nice try though.
« Last Edit: October 09, 2011, 06:24:27 PM by cooptheking03 »
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Offline rb133

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Re: My Diablo/Chaos Script
« Reply #44 on: December 24, 2011, 07:07:43 PM »

Code: [Select]
function NTA_IsValidMonster(monster)
{
if(monster.name == GetLocaleString(3162) && GetDistance(me.x,me.y,monster.x,monster.y) <= 25 )
      if(!CheckCollision(me.areaid, monster.x, monster.y, 0) || !CheckCollision(me.areaid, monster.x, monster.y, 1) || !CheckCollision(me.areaid, monster.x, monster.y, 5))
         return false;
var _classid;

if(monster.hp <= 0 || monster.mode == 0 || monster.mode == 12)
return false;

_classid = monster.classid;***then the rest of the script****


can you make this work on my diabloleechfighter.ntj?? if needs be ill pm/post the script