Author Topic: Good magic_rare.nip file?  (Read 324 times)

Apeboyz

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Good magic_rare.nip file?
« on: August 11, 2010, 01:45:36 AM »
i just checked mine and i saw its not rly good.

like sorc orb with +6 enchant wont be kept.
or the magic 6 java skills / ias  javelins.

also my rare ring stuff is crap.

i wanted to ask if you maybe can post your magic_rare.nip

Offline Deaths_A_13itch

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Re: Good magic_rare.nip file?
« Reply #1 on: August 11, 2010, 02:01:19 AM »
[noae]
Code: [Select]
// ##### Helms #########################
[Type] == helm && [Class] == elite && [Quality] >= magic # [Defense] >= 300 && [itemtohitpercentperlevel] >= 1
[Type] == helm && [Quality] == magic # ([MaxHp] >= 40 || [FHR] == 10) && [Sockets] == 3
[Type] == helm && [Quality] == rare # [EnhancedDefense] >= 80 && [FHR] >= 10 && ([MaxHP] >= 20 || [Vitality] >= 5 || [Sockets] >= 2) && [itemtohitpercentperlevel] >= 1
[Type] == helm && [Class] >= normal && [Quality] >= magic && [Flag] == ethereal # [itemreplenishdurability] >= 1 && [itemtohitpercentperlevel] >= 1

// ##### Armor #########################
[Type] == armor && [Class] >= normal && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && ([MaxHP] >= 60 || [FHR] >= 24 || [ItemPoisonLengthResist] >= 75)
[Type] == armor && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [MaxHP] >= 60 && [itemlevelreq] <= 30
[Type] == Armor && [Quality] == Magic && ([Class] == Normal || [Class] == Exceptional) && [Flag] != ethereal # [MaxHP] <= 80 && [MaxHP] >= 60 && [Sockets] == 3
[Type] == Armor && [Quality] == Magic && [Flag] != ethereal # [Sockets] == 4 && ([MaxHP] >= 60 || [FHR] == 24)

// ##### Shields #######################
[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [FBR] >= 15
[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [MaxHP] >=50

// ##### Gloves ########################
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 15
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && ([ItemAddSkillTab] >= 2 || [Strength] >= 6 || [Dexterity] >= 6) && ([LifeLeech] >= 3 || [ManaLeech] >= 3)
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 10
[Type] == gloves && [Quality] == magic && [Flag] != ethereal # [IAS] >= 20 && ([javelinandspearskilltab] == 3 || [bowandcrossbowskilltab] == 3)

// ##### Boots #########################
[Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
[Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 4 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40

// ##### Belts #########################
[Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 15 && ([MaxHP] >= 40 || [ItemGoldBonus] >= 50)

// ##### Barbarian Helms ###############
[Type] == barbarianitem && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
[Type] == barbarianitem && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # [WarCriesSkillTab] >= 2 && [SkillBattleOrders] >= 3
[Type] == barbarianitem && [Class] >= normal && [Quality] >= magic && [Flag] == ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50) && [itemreplenishdurability] >= 1
[Type] == barbarianitem && [Class] >= normal && [Quality] >= magic && [Flag] == ethereal # [WarCriesSkillTab] >= 2 && [SkillBattleOrders] >= 3 && [itemreplenishdurability] >= 1
[Type] == barbarianitem && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 0 && [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
[Type] == primalhelm && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 0 && [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
[Type] == primalhelm && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
[Type] == primalhelm && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Type] == barbarianitem && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3

// ##### Druid Pelts ###################
[Type] == pelt && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # [ElementalSkillTab] == 3 && [SkillTornado] >= 2 //3 2 nado
[Type] == pelt && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([ElementalSkillTab] >= 2 || [DruidSkills] >= 2) && [SkillTornado] == 3 //2 3 nado
[Type] == pelt && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([DruidSkills] == 2 || [ShapeShiftingSkillTab] >= 2) && [SkillFury] >= 3 //2 3 fury
[Type] == pelt && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # [ShapeShiftingSkillTab] >= 3 && [SkillFury] >= 2 //3 2 fury
[Type] == pelt && [Quality] == rare # ([DruidSkills]+[ShapeShiftingSkillTab]+[SkillFury] >= 3) && [itemtohitpercentperlevel] >= 1 //3+ fury visionary
[Type] == pelt && [Quality] >= magic && [Flag] != ethereal # ([DruidSkills] == 2 || [ElementalSkillTab] >= 2) && ([SkillArmageddon] == 3 || [SkillVolcano] == 3 || [SkillFissure] == 3) //2 3 fire
[Type] == pelt && [Quality] >= magic && [Flag] != ethereal # [ElementalSkillTab] == 3 && ([SkillArmageddon] >= 2 || [SkillVolcano] >= 2 || [SkillFissure] >= 2) // 3 2 fire
[Type] == pelt && [Quality] >= magic && [Flag] != ethereal # [skillsummongrizzly] >= 3 && ([DruidSkills] >= 2 || [druidsummoningskilltab] >= 2) //3 2 grizzly
[Type] == pelt && [Quality] >= magic && [Flag] != ethereal # [skillsummongrizzly] >= 2 && [druidsummoningskilltab] >= 3 //2 3 grizzly
[Type] == pelt && [Class] >= normal && [Quality] >= magic && [Flag] == ethereal # [ElementalSkillTab] == 3 && [SkillTornado] == 2 && [itemreplenishdurability] >= 1 //3 2 nado eth
[Type] == pelt && [Class] >= normal && [Quality] >= magic && [Flag] == ethereal # ([ElementalSkillTab] == 2 ||  [DruidSkills] >= 2) && [SkillTornado] == 3 && [itemreplenishdurability] >= 1 //2 3 nado eth
[Type] == pelt && [Class] >= normal && [Quality] >= magic && [Flag] == ethereal # ([DruidSkills] == 2 || [ShapeShiftingSkillTab] >= 2) && [SkillFury] >= 3 && [itemreplenishdurability] >= 1 //2 3 fury
[Type] == pelt && [Class] >= normal && [Quality] >= magic && [Flag] == ethereal # [ShapeShiftingSkillTab] >= 3 && [SkillFury] >= 2 && [itemreplenishdurability] >= 1 //3 2 fury eth
[Type] == pelt && [Quality] >= magic && [Flag] == ethereal # [ElementalSkillTab] == 3 && ([SkillArmageddon] >= 2 || [SkillVolcano] >= 2 || [SkillFissure] >= 2) && [itemreplenishdurability] >= 1 //3 2 fire eth
[Type] == pelt && [Quality] >= magic && [Flag] == ethereal # [ElementalSkillTab] >= 2 && ([SkillArmageddon] >= 3 || [SkillVolcano] >= 3 || [SkillFissure] >= 3) && [itemreplenishdurability] >= 1 //2 3 fire eth
[Type] == pelt && [Quality] >= magic && [Flag] == ethereal # [skillsummongrizzly] >= 3 && ([DruidSkills] >= 2 || [druidsummoningskilltab] >= 2) && [itemreplenishdurability] >= 1 //3 2 grizzly eth
[Type] == pelt && [Quality] >= magic && [Flag] == ethereal # [skillsummongrizzly] >= 2 && [druidsummoningskilltab] >= 3 && [itemreplenishdurability] >= 1 //2 3 grizzly eth

// ##### Paladin Shields ###############
[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] >= 2) && [FBR] >= 15

// ##### Necromancer Shrunken Heads ####
[Type] == voodooheads && [Quality] >= magic && [Flag] != ethereal # [PoisonAndBoneSkillTab] >= 3 && ([SkillBoneSpear] >= 2|| [SkillBoneSpirit] >= 2|| [SkillPoisonNova] >= 2)
[Type] == voodooheads && [Quality] >= magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && ([SkillBoneSpear] >= 3|| [SkillBoneSpirit] >= 3|| [SkillPoisonNova] >= 3)
[Type] == voodooheads && [Quality] >= magic && [Flag] == ethereal # [PoisonAndBoneSkillTab] >= 3 && ([SkillBoneSpear] >= 2|| [SkillBoneSpirit] >= 2|| [SkillPoisonNova] >= 2) && [itemreplenishdurability] >= 1
[Type] == voodooheads && [Quality] >= magic && [Flag] == ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && ([SkillBoneSpear] >= 3|| [SkillBoneSpirit] >= 3|| [SkillPoisonNova] >= 3) && [itemreplenishdurability] >= 1

// ##### Axes ##########################
[Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
[Type] == axe && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
[Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10

// ##### Bows ##########################
[Type] == bow && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
[Type] == bow && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20

// ##### Crossbows #####################

// ##### Daggers #######################

// ##### Javelins ######################

// ##### Maces #########################
([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20

// ##### Polearms ######################
//[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
//[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
//[Type] == polearm && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20

// ##### Scepters ######################
[Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
[Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
[Type] == scepter && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20

// ##### Spears ########################
//[Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
//[Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20
//[Type] == spear && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20

// ##### Staves ########################

// ##### Swords ########################
[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
//([Name] == CrystalSword || [Name] == GreatSword) && [Quality] == magic # [WarCriesSkillTab] >= 3 && ([LifeLeech] >= 0 || [ManaLeech] >= 0)
[Type] == sword && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20

// ##### Throwing ######################

// ##### Wands #########################

// ##### Amazon Weapons ################
[Type] == amazonbow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10 && [ItemSkillOnHit] >= 0
[Type] == amazonbow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10 && [ItemSkillOnHit] >= 0
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [ItemReplenishQuantity] >= 1
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && [ItemReplenishQuantity] >= 1
[Type] == amazonjavelin && [Quality] >= magic # [IAS] >= 30 && [AmazonSkills]+[javelinandspearskilltab] >= 4

// ##### Assassin Katars ###############
[Type] == HandToHand && [Quality] == Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3
[Type] == HandToHand && [Quality] == Magic # [ItemAddTrapsSkillTab] == 3 && [SkillLightningSentry] >= 2
[Type] == HandToHand && [Quality] == Magic # [ItemAddTrapsSkillTab] == 2 && [SkillLightningSentry] == 3
//[Type] == HandToHand && [Quality] == Magic # [IAS] >= 20 && [SkillLightningSentry] >= 2
//[Type] == HandToHand && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [SkillLightningSentry] >= 2

// ##### Sorceress Orbs ################
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe&& [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Type] == orbs && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == JaredsStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10

// ##### Circlets ######################
[Type] == circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 3 && ([Strength] >= 15 || [Dexterity] >= 15 || [MaxHP] >= 60 || [FRW] >= 30 || [FCR] >= 20 || [ItemMagicBonus] >= 35 ||  [ItemGoldBonus] >= 80 || [MinDamage] >= 12 || [MaxDamage] >= 12)
[Type] == circlet && [Quality] == magic && [Flag] != ethereal # [ItemAddSkillTab] == 3 && [FCR] >= 20
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 30
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && ([Strength] >= 15 || [Dexterity] >= 5) && ([FRW] >= 30 || [FCR] >= 20)
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && ([FRW] == 30 || [FCR] == 20)


// ##### Rings #########################
[Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 20) && (([FireResist] >= 12 && [LightResist] >= 12) || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 20
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [MaxMana] >= 60 && [MaxHP] >= 25 && ([Strength] >= 5 || [Dexterity] >= 0)
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [LifeLeech]+[ManaLeech] >= 9
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 5 || [Dexterity] >= 0)
[Type] == ring && [Quality] >= magic # [ItemMagicBonus] == 35
[Type] == ring && [Quality] >= magic # [FCR] == 10 && ([ItemMagicBonus] >= 20 || [Strength] >= 15)


// ##### Amulets #######################
[Type] == amulet && [Quality] == magic # [ItemAddSkillTab] >= 3 && [FCR] >= 10
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 30
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [MaxMana] >= 60 && [MaxHP] >= 30 && ([Strength] >= 15 || [Dexterity] >= 5)
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech]+[ManaLeech] >= 9 || [Strength]+[Dexterity] >= 30)
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech] >= 4 || [ManaLeech] >= 6) && ([Strength] >= 15 || [Dexterity] >= 5)

// ##### Small Charms ##################
[Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 8) || [MaxMana] >= 8 || ([FireResist] >= 3 && [LightResist] >= 3)) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
[Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 20 || [LightMaxDam] >= 45 || [ColdMaxDam] >= 15) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
[Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 30 || [LightMaxDam] >= 75 || [ColdMaxDam] >= 22
[Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam]/10.2 >= 21
[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] == 7
[Name] == SmallCharm && [Quality] == magic # [MaxHP] == 20
[Name] == SmallCharm && [Quality] == magic # [FireResist] == 5 && [LightResist] == 5
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 10 || [LightResist] >= 10 || [ColdResist] >= 10 ||[PoisonResist] >= 10)
[Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 8) || [MaxMana] >= 8 || ([FireResist] >= 3 && [LightResist] >= 3)) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
[Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 20 || [LightMaxDam] >= 45 || [ColdMaxDam] >= 15) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
[Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 25
[Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 30 || [LightMaxDam] >= 75 || [ColdMaxDam] >= 22
[Name] == SmallCharm && [Quality] == magic && [Prefix] == 1407 && [Suffix] > 0
[Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam]/10.2 >= 21
[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7
[Name] == SmallCharm && [Quality] == magic # [ToHit] >= 32
[Name] == SmallCharm && [Quality] == magic # [MaxHP] == 15 || [MaxHP] == 14
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [ToHit] >= 20

// ##### Large Charms ##################
[Name] == LargeCharm && [Quality] == magic # [Strength] == 5

// ##### Grand Charms ##################
[Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 8 && [ToHit] >= 50) || [ItemAddSkillTab] >= 1) && ([MaxHP] >= 10 || [Strength] >= 4 || [Dexterity] >= 4 || [FHR] >= 12)
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 12 && [ToHit] >= 50
//[Name] == GrandCharm && [Quality] == magic # [Strength] == 4
[Name] == GrandCharm && [Quality] == magic # [MaxHP]+[ToHit] >= 140
[Name] == GrandCharm && [Quality] == magic # [bowandcrossbowskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [passiveandmagicskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [javelinandspearskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [fireskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [lightningskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [coldskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [cursesskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [poisonandboneskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [necromancersummoningskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [palicombatskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [offensiveaurasskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [defensiveaurasskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [barbcombatskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [masteriesskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [warcriesskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [druidsummoningskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [shapeshiftingskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [elementalskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [trapsskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [shadowdisciplinesskilltab] == 1
[Name] == GrandCharm && [Quality] == magic # [martialartsskilltab] == 1
[Name] == GrandCharm && [Quality] == magic && [Level] == 99
[Name] == GrandCharm && [Quality] == magic # [FireResist] >= 10 && [ColdResist] >= 10
[/noae]

Apeboyz

  • Guest
Re: Good magic_rare.nip file?
« Reply #2 on: August 11, 2010, 02:10:20 AM »
Code: [Select]
// ##### Bows ##########################
[Type] == bow && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10

u keep ethereal bows? :-D
found one yet? ^^

ye this pickit is better, but u dont take any rare orbs dont u?

cooptheking

  • Guest
Re: Good magic_rare.nip file?
« Reply #3 on: August 11, 2010, 02:27:21 AM »
http://purekaoz.com/index.php/topic,407.0.html

check this topic, you can see my magic/rare section. (take what you want from it)