Author Topic: Need Help On Changing the Pickit .  (Read 723 times)

purelypotato

  • Guest
Need Help On Changing the Pickit .
« on: August 25, 2010, 12:27:28 AM »
Heres the link http://purekaoz.com/index.php/topic,407.0.html                                                                         

i go and i copy and paste all into my NTBOT -> ITEM CONFIG -> ADVANCE folder
and i setup the bot working again . when it reach the boss and it drop a key and it eventually stop and give me Errors . the errors are at  SCRIPTS -> LIBS -> COMMON -> NTITEMPASER 
and if someone can give a help it would be great (:

ADD: anybody see this please help my bot keep stopping :(
« Last Edit: August 25, 2010, 01:50:33 AM by purelypotato »

cooptheking

  • Guest
Re: Need Help On Changing the Pickit .
« Reply #1 on: August 25, 2010, 03:37:49 AM »
the error your getting is a bad pickit line..

the link you gave is to my personal pickit i was posting for someone else.
You can do this too. just open one of the files in your (like you said advanced folder)
delete all out that file.. (choose the normal.nip cuz its easy to remember)
then simple copy/paste all of mine...into that 1 file..
so its all there..
then goto char configuration ..to the snagit section... make it look like this
Code: [Select]
//-----------------------------------------------------------------------------------
// SnagIt configuration
// Select one group only (normal / advance / extreme)
//-----------------------------------------------------------------------------------
//NTConfig_NIPFilePath.push("normal/normal.nip");
//NTConfig_NIPFilePath.push("normal/magic_rare.nip");
//NTConfig_NIPFilePath.push("normal/set.nip");
//NTConfig_NIPFilePath.push("normal/unique.nip");
//NTConfig_NIPFilePath.push("normal/craft.nip");

NTConfig_NIPFilePath.push("advance/normal.nip");
//NTConfig_NIPFilePath.push("advance/magic_rare.nip");
//NTConfig_NIPFilePath.push("advance/set.nip");
//NTConfig_NIPFilePath.push("advance/unique.nip");
//NTConfig_NIPFilePath.push("advance/craft.nip");

//NTConfig_NIPFilePath.push("extreme/normal.nip");
//NTConfig_NIPFilePath.push("extreme/magic_rare.nip");
//NTConfig_NIPFilePath.push("extreme/set.nip");
//NTConfig_NIPFilePath.push("extreme/unique.nip");
//NTConfig_NIPFilePath.push("extreme/craft.nip");


done deal :)

purelypotato

  • Guest
Re: Need Help On Changing the Pickit .
« Reply #2 on: August 25, 2010, 08:51:11 AM »
awsome! i edit everything you said tomorrow i'll test gotta sleep :) nights! 8)


ADD: Lols. i change it works perfectly no errors , but theres new thing the bot picks up yellow stuff and store in to the bank ? :o what happen lol my bank always get stock up with yellow items and i got to stop the bot :/ HELP~~
« Last Edit: August 25, 2010, 02:36:24 PM by purelypotato »

cooptheking

  • Guest
Re: Need Help On Changing the Pickit .
« Reply #3 on: August 25, 2010, 04:52:34 PM »
This means you have something wrong
please post (in the code box) your characters configuration *mainly just the snagit section*
And then please post (you will have to post it in MANY MANY codes boxes ...i think 3 is what is needed) the pickitfile...

purelypotato

  • Guest
Re: Need Help On Changing the Pickit .
« Reply #4 on: August 25, 2010, 10:29:30 PM »
Code: [Select]
//-----------------------------------------------------------------------------------
// SnagIt configuration
// Select one group only (normal / advance / extreme)
//-----------------------------------------------------------------------------------
//NTConfig_NIPFilePath.push("normal/normal.nip");
//NTConfig_NIPFilePath.push("normal/magic_rare.nip");
//NTConfig_NIPFilePath.push("normal/set.nip");
//NTConfig_NIPFilePath.push("normal/unique.nip");
//NTConfig_NIPFilePath.push("normal/craft.nip");

NTConfig_NIPFilePath.push("advance/normal.nip");
//NTConfig_NIPFilePath.push("advance/magic_rare.nip");
//NTConfig_NIPFilePath.push("advance/set.nip");
//NTConfig_NIPFilePath.push("advance/unique.nip");
//NTConfig_NIPFilePath.push("advance/craft.nip");

//NTConfig_NIPFilePath.push("extreme/normal.nip");
//NTConfig_NIPFilePath.push("extreme/magic_rare.nip");
//NTConfig_NIPFilePath.push("extreme/set.nip");
//NTConfig_NIPFilePath.push("extreme/unique.nip");
//NTConfig_NIPFilePath.push("extreme/craft.nip");
Code: [Select]
[Name] == GrandCharm && [Quality] == Unique
[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Sockets] == 2
[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2
[Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2 && ([Dexterity] >= 15 || [Strength] >= 20 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # [AssassinSkills] == 2 && [FRW] == 30 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 40 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20)
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 50 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20)
[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
[Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Dexterity] >= 15 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 15 || [MaxHp] >= 40 || [MaxMana] >= 60 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [Sockets] == 2 && (([Strength]+[Dexterity] >= 30 && [MaxHp] >= 40) || [Strength]+[Dexterity] >= 40)
[Type] == circlet && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30
[Name] == Diadem && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30
[Type] == circlet && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] == 100
[Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] == 100
[Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [Strength] == 30
[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [Strength] == 30
[Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [Dexterity] == 30
[Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [Dexterity] == 30
[Type] == circlet && [Quality] == magic # [TrapsSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [TrapsSkillTab] == 3 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100
[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [MaxHp] == 90
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [FCR] == 20
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [Strength] == 30
[Type] == circlet && [Quality] == magic # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && [FRW] == 30
[Type] == circlet && [Quality] == magic # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && [FCR] == 20
[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MinDamage] == 13
[Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MaxDamage] == 12
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [LifeLeech] >= 8
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ManaLeech] >= 8
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemMagicBonus] >= 35
[Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemGoldBonus] >= 80
[Name] == SmallCharm && [Quality] == magic # [PoisonMindam] == 299 && ([ItemGoldBonus] == 10 || [ItemMagicBonus] == 7)
[Name] == GrandCharm && [Quality] == magic # [Level] >= 99
[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 132 && ([FRW] == 7 || [FHR] == 12 || [Strength] == 6 || [Dexterity] == 6)
[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 130 && [MaxHp] >= 40
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [MaxMana] >= 59
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [Defense] >= 100
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [MaxDamage] >= 8
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [MaxDamage] >= 9
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 30 && [MaxDamage] >= 10
[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [Strength] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [Dexterity] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] == 6
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] == 6
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Strength] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Dexterity] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 14
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && ([FireResist] >= 25 || [LightResist] >= 25 || [ColdResist] >= 25 || [PoisonResist] >= 25)
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Defense] >= 90
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Tohit] >= 120
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxMana] >= 50
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxDamage] >= 8
[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [MaxHp] >= 40 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Strength] == 6 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Dexterity] == 6 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FRW] == 7 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FHR] == 12 // bow and crossbow
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [MaxHp] >= 40 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Strength] == 6 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Dexterity] == 6 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FRW] == 7 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FHR] == 12 // passive and magic
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 30 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Strength] == 6 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Dexterity] == 6 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FRW] == 7 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FHR] == 12 // javelin and spear
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [MaxHp] >= 40 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Strength] == 6 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Dexterity] == 6 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FRW] == 7 // fire
//[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FHR] == 12 // fire
[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 // lightning
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [MaxHp] >= 35 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Strength] == 6 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Dexterity] == 6 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FRW] == 7 // cold
//[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FHR] == 12 // cold
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [MaxHp] >= 40 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Strength] == 6 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Dexterity] == 6 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FRW] == 7 // curses
//[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FHR] == 12 // curses
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 30 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Strength] == 6 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Dexterity] == 6 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FRW] == 7 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FHR] == 12 // poison and bone
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [MaxHp] >= 40 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Strength] == 6 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Dexterity] == 6 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FRW] == 7 // necromancer summoning
//[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FHR] == 12 // necromancer summoning
[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 // paladin combat
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Strength] == 6 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Dexterity] == 6 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FRW] == 7 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FHR] == 12 // offensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Strength] == 6 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Dexterity] == 6 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FRW] == 7 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [MaxHp] >= 40 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Strength] == 6 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Dexterity] == 6 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FRW] == 7 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FHR] == 12 // barbarian combat
//[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 // masteries
//[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 && [MaxHp] >= 40 // masteries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [ItemGoldBonus] >= 39 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHp] >= 35 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Strength] == 6 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Dexterity] == 6 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FRW] == 7 // warcries
//[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FHR] == 12 // warcries
//[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [MaxHp] >= 40 // druid summoning
//[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [MaxHp] >= 40 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Strength] == 6 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Dexterity] == 6 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FRW] == 7 // shape shifting
//[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FHR] == 12 // shape shifting
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [MaxHp] >= 35 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Strength] == 6 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Dexterity] == 6 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FRW] == 7 // elemental
[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FHR] == 12 // elemental
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [MaxHp] >= 35 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Strength] == 6 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Dexterity] == 6 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FRW] == 7 // trap
//[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FHR] == 12 // trap
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [MaxHp] >= 40 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Strength] == 6 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Dexterity] == 6 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FRW] == 7 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FHR] == 12 // shadow disciplines
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [MaxHp] >= 40 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Strength] == 6 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Dexterity] == 6 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FRW] == 7 // martial arts
//[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FHR] == 12 // martial arts
[Name] == RejuvenationPotion
[Name] == FullRejuvenationPotion
[Name] == MinorHealingPotion
[Name] == Light HealingPotion
[Name] == HealingPotion
[Name] == GreaterHealingPotion
[Name] == SuperHealingPotion
[Name] == MinorManaPotion
[Name] == LightManaPotion
[Name] == ManaPotion
[Name] == GreaterManaPotion
[Name] == SuperManaPotion
//[Name] == Fal rune
//[Name] == Lem rune
[Name] == Pul rune
[Name] == Um rune
[Name] == Mal rune
[Name] == Ist rune
[Name] == Gul rune
[Name] == Vex rune
[Name] == Ohm rune
[Name] == Lo rune
[Name] == Sur rune
[Name] == Ber rune
[Name] == Jah rune
[Name] == Cham rune
[Name] == Zod rune
[Name] == PerfectTopaz
Code: [Select]
//=========================
//==========Gold===========
//=========================

[Type] == gold # [Gold] >= 600


// ##### Rings #########################
[Type] == ring && [Quality] == crafted # [LifeLeech] >= 8 && [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && ([Strength] >= 10 || [Dexterity] >= 0 || [ManaLeech] >= 4)
[Type] == ring && [Quality] == crafted # [LifeLeech] >= 8 && [ToHit] >= 70 && [Strength]+[Dexterity] >= 25
// ##### Amulets #######################
[Type] == amulet && [Quality] == crafted # [FCR] >= 15 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([MaxMana] >= 80 || [MaxHP] >= 30 || [Strength] >= 15 || [Dexterity] >= 5)
[Type] == amulet && [Quality] == crafted # [LifeLeech] >= 7 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([ManaLeech] >= 6 || [MaxHP] >= 50 || [Strength] >= 15 || [Dexterity] >= 5)
[Type] == amulet && [Quality] == crafted # [LifeLeech] >= 7 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 30
[Type] == amulet && [Quality] == crafted # [ToBlock] >= 5 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech] >= 4 || [ManaLeech] >= 6 || [MaxHP] >= 30 || [Strength] >= 15 || [Dexterity] >= 5)
// ##### Small Charms ##################
// ##### Circlets ######################
[Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([Sockets] >= 3 || [ItemAddSkillTab] >= 3) && ([Strength] >= 15 || [Dexterity] >= 15 || [MaxHP] >= 60 || [FRW] >= 30 || [FCR] >= 20)
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 30
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && ([Strength] >= 15 || [Dexterity] >= 5) && ([FRW] >= 30 || [FCR] >= 20)

// ##### Rings #########################
[Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 15) && (([FireResist] >= 12 && [LightResist] >= 12) || [MaxMana] >= 100)
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 20
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [MaxMana] >= 60 && [MaxHP] >= 25 && ([Strength] >= 5 || [Dexterity] >= 0)
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [LifeLeech]+[ManaLeech] >= 9
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 5 || [Dexterity] >= 0)

// ##### Amulets #######################
[Type] == amulet && [Quality] == magic # [ItemAddSkillTab] >= 3 && ([FCR] >= 10 || [Strength] >= 22)
[Type] == amulet && [Quality] == magic # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] >= 3) && ([MaxHP] >= 70 || [Dexterity] >= 22)
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 30
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [MaxMana] >= 60 && [MaxHP] >= 30 && ([Strength] >= 15 || [Dexterity] >= 5)
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech]+[ManaLeech] >= 9 || [Strength]+[Dexterity] >= 30)
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech] >= 4 || [ManaLeech] >= 6) && ([Strength] >= 15 || [Dexterity] >= 5)

[Type] == pelt && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([DruidSkills] >= 2 || [ElementalSkillTab] >= 3) && [SkillTornado] >= 2
[Type] == pelt && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [DruidSkills] >= 2 && [SkillTornado] >= 2
[Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 8) || [MaxMana] >= 8 || ([FireResist] >= 3 && [LightResist] >= 3)) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
[Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 20 || [LightMaxDam] >= 45 || [ColdMaxDam] >= 15) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
[Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 25
[Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 30 || [LightMaxDam] >= 75 || [ColdMaxDam] >= 22
[Name] == SmallCharm && [Quality] == magic && [Prefix] == 1407 && [Suffix] > 0
[Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam]/10.2 >= 21
[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7
[Name] == PhaseBlade && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 5 // Last Wish
([Name] == Zweihander || [Name] == ColossusBlade) && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 5 // Grief
[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 5 // Grief
[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 5 // Breath of the Dying
[Name] == Demonhead && [Quality] == unique # [EnhancedDefense] >= 100 && [LifeLeech] >= 8 && [Strength] >= 25 // Andariel's Visage
[Name] == Corona && [Quality] == unique # [Sockets] >= 1 && [PlusDefense] >= 100 && [DamageResist] >= 10 // Crown of ages
[Name] == KeyOfTerror
[Name] == KeyOfHate
[Name] == KeyOfDestruction
[Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band
[Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan
[Type] == helm && [Class] >= exceptional && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 5 // Delirium or Dream
[Name] == ScarabshellBoots && [Quality] == unique && [Flag] !=etheral # [Strength]+[Vitality] >= 20 // Sandstorm Trek
[Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 20 // Mara's Kaleidoscope
[Name] == Diadem && [Quality] == unique # [Defense] >= 160 && [PassiveLtngMastery]+[PassiveLtngPierce] >= 25 // Griffon's Eye
[Name] == DimensionalShard && [Quality] == unique # [PassiveColdMastery] >= 15 // Death's Fathom
[Name] == ZakarumShield && [Quality] == unique # [Defense] >= 422 && [EnhancedDefense] >= 150 && [PaladinSkills] >= 2 // Herald Of Zakarum
[Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [ColdSkillTab] == 3) && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [SkillColdMastery] == 3 && [FCR] == 20

// ##### Helms #########################
//[Name] == GrimHelm && [Quality] == unique # [LifeLeech] >= 8 && [ManaLeech] >= 8 && [DamageResist] >= 20 // Vampire Gaze
[Name] == Shako && [Quality] == unique # [Defense] >= 98 // Harlequin Crest
[Name] == Demonhead && [Quality] == unique && [Flag] >= ethereal // Andariel's Visage
[Name] == BoneVisage && [Quality] == unique # [Sockets] >= 2 && [Defense] >= 350 && [Strength] >= 25 // Giant Skull
[Name] == SpiredHelm && [Quality] == unique # [PassiveColdMastery] >= 8 && [Dexterity] >= 10 // Nightwing's Veil
[Name] == Corona && [Quality] == unique // Crown of Ages

// ##### Armor #########################
//[Name] == SerpentskinArmor && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 25 // Skin of the Vipermagi
//[Name] == Wyrmhide && [Quality] == unique && [Flag] != ethereal # [Defense] >= 800 && [FireResist] >= 25 // Skin of the Vipermagi
//[Name] == MeshArmor && [Quality] == unique # [EnhancedDefense] >= 180 // Shaftstop
[Name] == RussetArmor && [Quality] == unique && [Flag] == ethereal // Skullder's Ire
//[Name] == TemplarCoat && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 180 // Guardian Angel
[Name] == DuskShroud && [Quality] == unique && [Flag] != ethereal # ([PassiveFireMastery] >= 15 || [PassiveLtngMastery] >= 15 || [PassiveColdMastery] >= 15) // Ormus' Robes
[Name] == BalrogSkin && [Quality] == unique # [ItemAllSkills] >= 2 // Arkaine's Valor
[Name] == WireFleece && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 160 // The Gladiator's Bane
[Name] == KrakenShell && [Quality] == unique # [DamageResist] >= 25 && [Strength] >= 40 // Leviathan
[Name] == SacredArmor && [Quality] == unique // Tyrael's Might
[Name] == SacredArmor && [Quality] == unique // Templar`s might

// ##### Shields #######################
//[Name] == GrimShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 // Lidless Wall
[Name] == Monarch && [Quality] == unique && [Flag] >= ethereal // Stormshield

// ##### Gloves ########################
[Name] == ChainGloves && [Quality] == unique && [Flag] != ethereal # [ItemMagicBonus] >= 40 // Chance Guards
//[Name] == LightGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 // Magefist
[Name] == BattleGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Lava Gout
[Name] == CrusaderGauntlets && [Quality] == unique && [Flag] != ethereal # [[EnhancedDefense] >= 200 // Hellmouth
[Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 && [Strength] >= 15 && [LifeLeech] >= 10 // Dracul's Grasp
[Name] == OgreGauntlets && [Quality] == unique # [Defense] >= 240 && [EnhancedDamage] >= 60 && [Strength] >= 20 // Steelrend

// ##### Boots #########################
//[Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 10 // Hotspur
//[Name] == SharkskinBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 180 && [MaxHP] >= 45 // Waterwalk
//[Name] == MeshBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 // Silkweave
[Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal # [ItemMagicBonus] >= 40 // War Traveler
//[Name] == WarBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 160 // Gore Rider
[Name] == ScarabshellBoots && [Quality] == unique && [Flag] >= ethereal # [Strength]+[Vitality] >= 20 // Sandstorm Trek
//[Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [Strength] >= 10 && [SkillSkeletonMastery] >= 2 // Marrowwalk
[Name] == MyrmidonGreaves && [Quality] == unique && [Flag] != ethereal # [Dexterity] >= 15 && [ShadowDisciplinesSkillTab] >= 2 // Shadow Dancer

// ##### Belts #########################
//[Name] == HeavyBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 40 && [ItemGoldBonus] >= 60 // Goldwrap
//[Name] == DemonhideSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [DamageResist] >= 10 && [LifeLeech] >= 6 // String of Ears
//[Name] == WarBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 160 // Thundergod's Vigor
[Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 // Arachnid Mesh
[Name] == VampirefangBelt && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 7 // Nosferatu's Coil
[Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 && [Vitality] >= 30 && [DamageResist] >= 15 // Verdungo's Hearty Cord

// ##### Barbarian Helms ###############
//[Name] == SlayerGuard && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [LifeLeech] >= 3 // Arreat's Face
[Name] == FuryVisor && [Quality] == unique && [Flag] != ethereal # [SkillWarCries] >= 3 && [SkillFeralRage] >= 6 && [SkillLycanthropy] >=6 && [SkillWerewolf] >= 6 // Wolfhowl
[Name] == DestroyerHelm && [Quality] == unique && [Flag] != ethereal # [SkillWarCries] >= 3 && [MasteriesSkillTab] >= 3 && [CombatSkillTab] >= 3 // Demonhorn`s Edge
[Name] == ConquerorCrown && [Quality] == unique && [Flag] != ethereal # [SkillBattleOrders] >= 2 && SkillBattleOrders] >= 2 // Halaberd`s Reign

// ##### Druid Pelts ###################
//[Name] == TotemicMask && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 // Jalal's Mane
[Name] == BloodSpirit && [Quality] == unique && [Flag] != ethereal # [SkillFeralRage] >= 2 &&

[ShapeShiftingSkillTab] >= 4 // Cerebus` Bite
[Name] == SkySpirit && [Quality] == unique && [Flag] != ethereal # [AllResist] >= 25 // Ravenlore
[Name] == EarthSpirit && [Quality] == unique && [Flag] != ethereal # [DruidSkillTab] >= 2 // Spirit Keeper

// ##### Paladin Shields ###############
[Name] == GildedShield && [Quality] == unique // Herald Of Zakarum
[Name] == SacredRondache && [Quality] == unique # [PaladinSkillTab] >= 2 // Alma Negra

// ##### Necromancer Shrunken Heads ####
//[Name] == HierophantTrophy && [Quality] == unique // Homunculus
[Name] == BloodlordSkull && [Quality] == unique # [SummoningSkillTab] >= 3 && [PosionAndBoneSkillTab] >= 3 && [CursesSkillTab] >= 3 // Darkforce Spawn
[Name] == SuccubusSkull && [Quality] == unique # [NecromancerSkillTab] >= 3 && [AllResist] >= 30 // Boneflame

// ##### Axes ##########################
[Name] == EttinAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 3 && [EnhancedDamage] >= 220 // Rune Master
[Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 // Death Cleaver

// ##### Bows ##########################
//[Name] == ShortSiegeBow && [Quality] == unique # [EnhancedDamage] >= 170 // Witchwild String
//[Name] == WardBow && [Quality] == unique # [EnhancedDamage] >= 150 && [PlusSkillGuidedArrow] >= 3 // Widowmaker
[Name] == HydraBow && [Quality] == unique // Windforce

// ##### Crossbows #####################
//[Name] == Ballista && [Quality] == unique # [EnhancedDamage] >= 150 // Buriza-Do Kyanon

// ##### Daggers #######################
//[Name] == BoneKnife && [Quality] == unique // Wizardspike
[Name] == Dagger && [Quality] == unique // Gull

// ##### Maces #########################
//[Name] == Scourge && [Quality] == unique # [EnhancedDamage] >= 240 && [IAS] == 30 // Stormlash
[Name] == LegendaryMallet && [Quality] == unique // Schaefer's Hammer

// ##### Polearms ######################
[Name] == OgreAxe && [Quality] == unique && [Flag] >= ethereal # [EnhancedDamage] >= 270 // Bonehew
[Name] == Thresher && [Quality] == unique && [Flag] >= ethereal # [EnhancedDamage] >= 190 && [LifeLeech] >= 11 // The Reaper's Toll
[Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 200 // Tomb Reaver

// ##### Scepters ######################
//[Name] == MightyScepter && [Quality] == unique # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [PaladinSkills] >= 2 && [IAS] >= 20 // Heaven's Light
//[Name] == MightyScepter && [Quality] == unique # [EnhancedDamage] >= 250 && [ItemNormalDamage] >= 70 && [ItemReqPercent] <= -60 // The Redeemer
[Name] == Caduceus && [Quality] == unique # [EnhancedDamage] >= 240 && [PaladinCombatSkillTab] >= 2 // Astreon's Iron Ward

// ##### Spears ########################
//[Name] == Fuscina && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 140 // Kelpie Snare
//[Name] == Yari && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 160 // Hone Sundan

// ##### Staves ########################
//[Name] == ElderStaff && [Quality] == unique # [ItemAllSkills] >= 2 // Ondal's Wisdom
//[name] == ArchonStaff && [Quality] == unique // Mang Song`s Lesson

// ##### Swords ########################
[Name] == PhaseBlade && [Quality] == unique # [ItemAllAttributes] >= 10 && [EnhancedDamage] >= 250 // Azurewrath
[Name] == ColossusBlade && [Quality] == unique # [EnhancedDamage] >= 150 // The Grandfather
[Name] == PhaseBlade && [Quality] == unique # [EnhancedDamage] >= 200 // Lightsabre
[Name] == ChampionSword && [Quality] == unique # [EnhancedDamage] >= 200 // Doombringer

// ##### Throwing ######################
//[Name] == WingedAxe && [Quality] == unique # [EnhancedDamage] >= 150 // Lacerator

// ##### Wands #########################
[Name] == LichWand && [Quality] == unique // Boneshade
[Name] == UnearthedWand && [Quality] == unique # [PoisonAndBoneSkillTab] >= 2 // Death's Web
[Name] == Wand && [Quality] == unique // Torch of Iro
//[Name] == YewWand && [Quality] == unique // Maelstrom
//[Name] == GrimWand && [Quality] == unique // Ume's Lament
//[Name] == TombWand && [Quality] == unique // Arm of King Leoric
[Name] == GraveWand && [Quality] == unique // Blackhand Key

// ##### Amazon Weapons ################
//[Name] == CeremonialBow && [Quality] == unique # [EnhancedDamage] >= 150 && [ManaLeech] >= 5 // Lycander's Aim
//[Name] == CeremonialJavelin && [Quality] == unique # [EnhancedDamage] >= 150 && [LifeLeech] >= 5 // Titan's Revenge
[Name] == CeremonialJavelin && [Quality] == unique && [Flag] >= ethereal // Titan's Revenge
[Name] == MatriarchalJavelin && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [JavelinAndSpearSkillTab] >= 4 // Thunderstroke

// ##### Assassin Katars ###############
//[Name] == GreaterTalons && [Quality] == unique # [EnhancedDamage] >= 150 && [LifeLeech] >= 5 // Bartuc's Cut-Throat

// ##### Sorceress Orbs ################
//[Name] == SwirlingCrystal && [Quality] == unique // The Oculus
[Name] == EldritchOrb && [Quality] == unique # [SorceressSkills] >= 3 && ([PassiveFireMastery] >= 20 || [PassiveLtngMastery] >= 20) // Eschuta's Temper
[Name] == DimensionalShard && [Quality] == unique // Death's Fathom

// ##### Circlets ######################
//[Name] == Tiara && [Quality] == unique && [Flag] != ethereal # [Defense] >= 110 && [FireResist] >= 50 // Kira's Guardian
[Name] == Diadem && [Quality] == unique // Griffon's Eye

// ##### Rings #########################
[Type] == ring && [Quality] == unique # [ItemMagicBonus] >= 30 // Nagelring
//[Type] == ring && [Quality] == unique # [ManaLeech] >= 7 // Manald Heal
[Type] == ring && [Quality] == unique # [ItemMaxManaPercent] >= 25 // Stone of Jordan
//[Type] == ring && [Quality] == unique # [MaxHP] == 40 // Dwarf Star
[Type] == ring && [Quality] == unique # [ToHit] >= 220 && [Dexterity] >= 20 // Raven Frost
[Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band
[Type] == ring && [Quality] == unique # [LifeLeech] >= 9 // Carrion Wind
[Type] == ring && [Quality] == unique # [PoisonResist] >= 30 && [NormalDamageReduction] >= 11 // Nature's Peace
[Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent] >= 20 // Wisp Projector

// ##### Amulets #######################
[Type] == amulet && [Quality] == unique # [AllResist] >= 25 // Saracen's Chance
//[Type] == amulet && [Quality] == unique # [Dexterity] == 25 // The Cat's Eye
//[Type] == amulet && [Quality] == unique # [LifeLeech] >= 6 && [ManaLeech] >= 15 // Crescent Moon
//[Type] == amulet && [Quality] == unique # [PoisonResist] == 75 // Atma's Scarab
//[Type] == amulet && [Quality] == unique # [HPRegen] == 10 // The Rising Sun
//[Type] == amulet && [Quality] == unique # [LightResist] == 35 // Highlord's Wrath
[Type] == amulet && [Quality] == unique # [AllResist] == 20 // Mara's Kaleidoscope
//[Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 2 // Seraph's Hymn
[Type] == amulet && [Quality] == unique # [AllResist] == 30 // Metalgrid

// ##### Jewels ########################
[Type] == jewel && [Quality] == unique # [PassiveFireMastery]+[PassiveFirePierce] >= 10 // Rainbow Facet
[Type] == jewel && [Quality] == unique # [PassiveLtngMastery]+[PassiveLtngPierce] >= 10 // Rainbow Facet
[Type] == jewel && [Quality] == unique # [PassiveColdMastery]+[PassiveColdPierce] >= 10 // Rainbow Facet
[Type] == jewel && [Quality] == unique # [PassivePoisMastery]+[PassivePoisPierce] >= 10 // Rainbow Facet
« Last Edit: September 09, 2010, 10:52:41 PM by cooptheking »

purelypotato

  • Guest
Re: Need Help On Changing the Pickit .
« Reply #5 on: August 25, 2010, 10:32:52 PM »
do you mean those files in normal.nip ? i only c/p from yours link :o

purelypotato

  • Guest
Re: Need Help On Changing the Pickit .
« Reply #6 on: August 25, 2010, 10:54:00 PM »
1234
« Last Edit: September 09, 2010, 10:52:07 PM by cooptheking »

purelypotato

  • Guest
Re: Need Help On Changing the Pickit .
« Reply #7 on: August 25, 2010, 10:54:42 PM »
1234
« Last Edit: September 09, 2010, 10:51:47 PM by cooptheking »

mythosis

  • Guest
Re: Need Help On Changing the Pickit .
« Reply #8 on: August 25, 2010, 11:25:40 PM »
Remember the /code at the end of your code boxes, don't delete it durring c/p. ::)

I'm not seeing any pickit lines that look for Just Yellows. Can you elaborate something for me? Which problem items is it collecting, and is it identifying them? List a few specific examples. Its likely in your pickit file or character file (cubing or pickit areas).
Also, can you verify that the file you are posting is "advance/normal.nip" and not in one of the other 2 folders. Sometimes people missmatch these.

purelypotato

  • Guest
Re: Need Help On Changing the Pickit .
« Reply #9 on: August 26, 2010, 12:49:19 AM »
hmm it's ok now i guess i redownload the bot and reconfig everything ^o^ now is working . thanks for your help ^o^